What are the time controls for my team?

With SparkChess 14, we’ve added time control for teams. This means that all games played in your team’s play area will be subject to the team’s time control.

There are two types of time control:

  • Time per move: this is simple and intuitive for new players. Players must make each move within the allotted time, expressed in seconds. So, if you enter “60” in the time control, players must make their move within 60 seconds.
  • Total Time + Bonus time. This is how games in tournaments work. There is a total time for each player (in minutes) and an additional “bonus time” after each move (in seconds). So a time control of “10/5″ means that each player has 10 minutes to play at the start. They have to manage it – if they think too much on the first moves, there will not be enough time for later moves! After each move, the bonus time is added. Example: White starts with 10 minutes. White takes 30 seconds for the first move. White has 9’35” for the second move (10 minutes – 30 seconds thinking time + 5 seconds bonus).