On this page we show additional SparkChess and chess-related questions.
What plans for improvements do you have?
We’re listening to feedback from all players and add the features you want the most. Our goal is to make people think “Chess is Fun!”. If you have any feedback or ideas for improvement, just contact us.
How long did it take to make the game?
The original version took about three months, not including the time spent studying algorithms. The game is in active development since 2008. We make one major release each year and a few minor releases.
What are the engine technical specs?
SparkChess uses a chess engine developed in-house with negamax, principal variation, iterative deepening, aspiration, quiescence, history heuristics and transposition tables. It has an opening database with about 15000 moves. The desktop version is multithreaded.